Timeline
The latest combos submitted across every game.
| Game | Character | Inputs | Damage | Type | Author | Submitted |
|---|---|---|---|---|---|---|
| Dragon Ball FighterZ |
1 M 5 M > 9 > j M (1) > j 236 H > ( Vanish ) > 214 H > 66 > 5 L L L > SD > j L L (1) > j 236 H > Vanish > 66 > 5 L L L > SD > j L L (1) > j 236 H > j 236 L + M
|
6.257 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
1 M 5 M > 9 > j M (1) > j 236 H > j L L (1) 2 H > j 9 > j L L (1) > j 236 H > Vanish > 66 > 5 L L L > SD > j L L (1) 2 H > j 9 > j L L (1) > j 236 H
|
5.424 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 > j M > j 9 > j M H > j 214 M > A1 KiCharge > 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ M > A2 66 > DR > 236 L > 236 L + M > A1
Corner
|
7.429 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
1 M 5 M > 9 > j M (1) L > j 9 > j L L S > j 236 L A1 > 5 M > 9 > j M (1) L L 2 H > SD > j 4 L L M (1) 2 H > j 9 > j 4 L L M H > j 236 L + M
|
5.760 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 L L 1 M 5 M 5 H A1 > 214 S > IAD > j L M H ...
|
0 | Blockstring/Mixup | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
1 M 5 M > 9 > j M (1) L > j 9 > j L L S > j 236 L A1 > 5 M > 9 > j M (1) L L 2 H > SD > j 4 L L M (1) 2 H > j 9 > j 4 L L M H > j 236 L + M
|
5.759 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 ( L ) L L 5 M 2 M 5 S > 214 M > [ 4 ] > 5 S dl 5 H > dl SD > j M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L L S > j 236 S ~ H > 236 L + M
Corner
|
6.281 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 M 2 M 5 H > dl SD > j 66 > j M > (land) 66 9 > j L L L 2 H > j 9 > j L L S > j 214 M > A1 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ H > 236 L + M
|
6.463 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 > j M H 2 H > SD > j M H 2 H > j 9 > j L L L S > j 214 M > A1 > 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ M > 236 L + M > A1
Corner
|
7.290 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 > j M 2 H > SD > j M 2 H > j 9 > j L L S > j 214 M > A1 5 L L > 9 > j L L 2 H > j 9 > j L L > j 236 S ~ H > 236 L + M
|
5.960 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 M 2 M 5 H > dl SD > j 66 > j M > (land) 66 9 > j L L L 2 H > j 9 > j L L S > j 214 M > A1 66 9 > j L L L 2 H > j 9 > j L L > j 236 S ~ H > 236 L + M
|
6.289 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 > j M > j M H > j 214 M > spark > 5 ( L ) L L > 2 8 > j H 2 H > j 9 > j L L L S > j 214 H > [ Vanish ] > j M 2 H > 9 > j L L > j 236 S ~ H > 236 L + M
Corner
|
8.179 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 M 2 M 5 S 5 L 5 H 5 S > 66 > 5 L 5 H dl 5 S 5 L > 9 > j L L 2 H > j 9 > j L L S 236 M
Corner only, assistless, using level 3 unpowered gives 6420
|
4.816 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 j M > 9 j M > 214 L > 214 S > A1 > 66 9 j L L > A2 > 6 S > SD > j M j 2 H > 9 j L L L
Sets up into ghosts very well
|
5.069 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 j M > 9 j M > 214 L > 214 S > A1 > 66 5 M > 9 j L j M > 214 M > SD > j L L j 2 H > 7 H
Sets up into ghost very well.
|
4.998 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M > 9 j M S > j 2 1 4 M > dl 66 dl j. M S > (land) 5 S dl 5 H > SD > j M L 2 H > 9 > j L L S > j 2 3 6 M
Corner only & universal. Slightly delay the airdash after M Divekick. Try to get the jM after the airdash to hit as late as possible and slightly delay the jS after it. Delay the 5H to have it all come together afterwards. It's a tough route.
|
5.037 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
2 M 5 M 5 S 5 H > 2 1 4 L > dl M 2 H > 9 > j L L L
Universal. Saves SD for stronger Vanish extensions. Can be extended with various assists if timed properly.
|
4.223 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ |
5 M 2 M 5 S 5 H > SD > j M L 2 H > 9 > j L L S > j 2 3 6 H
Universal. Carries just about Corner to Corner.
|
4.615 | Combo | Anonymous | 26-02-20 | |
| Dragon Ball FighterZ | 2 M 5 M > j M S > j 2 1 4 M > 2 M 5 H 5 S > SD > j M L 2 H > 9 > j L L S > j 2 3 6 M | 4.922 | Combo | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ |
5 M M H A1 > SD > j L > (land) 1 M 5 M > 9 > j L M (1) L 2 H > 9 > j L L S > j 236 L + M
|
5.079 | Combo | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ | 2 M > 5 M > j M > j H + A1 > j 214 H > DR (Snapback) > 214H > Mix | 3.144 | Snap Mix Up | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ | 2 M 5 M > 9 > j M L A1 S > 66 9 > j L L S dl L L 2 H > SD > j L M L 2 H > j 9 > j L L L | 3.665 | Combo | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ | Android 21 | 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > 214 M > (land) A1 66 5 L L L > SD > j L L 2 H > 9 > j L L > 236 S ~ M > (land) A2 66 > DR > 214 S > 236 L M > A1 | 7.323 | Combo | Anonymous | 25-02-20 |
| Dragon Ball FighterZ | 5 L 5 L > 5 M 2 M > 5 H > 2 3 6 M L > A1 > 66 > 5 L 5 L > 2 M 5 M > 5 H > 2 3 6 M > 2 L | 0 | Blockstring/Mixup | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ | 2 3 6 S > Vanish > 2 M > 5 S > 2 1 4 L | 2.569 | Combo | Anonymous | 25-02-20 | |
| Dragon Ball FighterZ | j 2 1 4 L > spark > 2 M > IAD > j L M > (land) > j L L H > Vanish (hold) > j M S > 6 6 > j M L > (land) > j L L 2 H > SD > j L M L 2 H > 9 > j L L S (x5) > j 2 3 6 S > j 2 1 4 L M | 7.369 | Combo | Anonymous | 24-02-20 | |
| Dragon Ball FighterZ | j H > 5 L 5 L 5 M 2 M 5 H > SD > 6 6 > j M > (land) > j L L 2 L > 9 > j L L S (x5) > j 2 3 6 M > Vanish > SD > j L L >2 1 4 M | 4.197 | Combo | Anonymous | 24-02-20 | |
| Dragon Ball FighterZ | j L M H > (land) 5 L L 5 M ~ 6M | 0 | Blockstring/Mixup | Anonymous | 24-02-20 | |
| Dragon Ball FighterZ | j L M ~ H > 5 L L 5 M 2 S > j M ~ L S > (land) 5 L > 9 > j L M ~ L 2 H > dl SD > j M S > j 236 M > M + H > (land) 66 DR > 236 M > j L L M | 3.805 | Combo | Anonymous | 24-02-20 | |
| Dragon Ball FighterZ |
xx > 1 M 5 M 5 H > A1 > 214 S > 2 9 6 > [ 9 ] > j L M ~ H > (land) > 5 L L 1 M 5 M 5 H > A2 > 2 9 6 > [ 7 ] > j L M ~ H
Midscreen Superjump IAD left/rights from 214S + assist. Assist needs to have some decent pushback for the correct spacing, GT (A) and Bardock (A) shown. To make the crossup a real mixup, SJ IAD needs to be slightly delayed from timing shown, otherwise crossup protection causes it to be autoblocked.
Hold 9 for crossup, hold 7 for same side.
|
0 | Blockstring/Mixup | Anonymous | 24-02-20 |