2 M 5 M > 9 > j M L L > j 2 H > SD > j M L L > j 2 H > j 9 > j L L L
4.185
Anonymous
None
None
0
No Sparking Nor Limit Break
Goku Black
2 M 5 M > 9 M L L > 2 H > SD > M L L > 2 H > 9 L L L
4.185
Anonymous
None
None
0
No Sparking Nor Limit Break
2 M 5 M > jM > j2H > SD > jML(3) > j2H > jc > jL(3)LL
Staple basic BnB for Gotenks. Can be done with jML(3) at start instead of jM to get a little extra damage and meter on scaled starters.
4.185
Anonymous
None
None
0
No Sparking Nor Limit Break
Gotenks
2 M 5 M > 9 > j M L > j 214 M > 2 M 5 M > 2 8 > j M L > j 2 H > 9 > j L L L
4.183
Anonymous
None
None
0
No Sparking Nor Limit Break
IAD > j H > (land) 5 L L 2 M dl 5 M > 9 > j M (1) S 236 M > dl j 66 > j M (1) S > (land) 5 L L 2 M 5 M 5 H > SD > j L L 2 H > 9 > j L L S > j 214 L
Works from any single overhead
For jLM/jXS starter, remove jL after SD or jS before j214L
4.170
Anonymous
None
None
0
No Sparking Nor Limit Break
5 M 2 M 5 H -> 3 S -> j M dl L -> (land) 9 j L L -> 9 j L L L -> 214 M
Universal, the delay after jM is VERY heavy, cool link, also optimal for solo corner carry. The Oki also allows for a 3S jH to be a meaty safe jump. The combo works fully off all non-S starters.
4.170
Anonymous
None
None
0
No Sparking Nor Limit Break
IAD > j H > (land) 5 L L 2 M dl 5 M > 9 > j M (1) S 236 M > dl j 66 > j M (1) S > (land) 5 L L > IAD j L S > (land) 5 L dl L 2 M 5 M > 9 > j M 2 H > 9 > j L L > j 214 L
Works from any single hit jump in
From 2 hit jump in (jLM/jXS) take away one normal (jL or jM)
4.150
Anonymous
None
None
0
No Sparking Nor Limit Break
IAD j M L > 5 L L > j H > 5 L L M > 2 9 j L H 5 S 2 S 2 H > SD > 66 j M > 5 M > 2 9 j L L > 9 > j L L L 236 L M M
Universal, highest damage WITHOUT HKD afaik, useful for tods, can change ender from 236LMM to 214M and do TAC for DR/super with a different character. Tiger Knee combos aren't realistic so the majority of what I post will ignore them.
4.150
Anonymous
None
None
0
No Sparking Nor Limit Break
Android 18
2 M 5 M > 9 > j M L L > j 2 H > j 214 M > SD > j M L L > 9 > j L L L
4.145
Anonymous
None
None
0
No Sparking Nor Limit Break
236 H > 66 Jump > j L L (2) > j L L(2) L > A1 > 2 M > 5 M (4) > j L L (2) 2H > H + S > J L L (2) 2H > J L L (2) L
No SD version
4.143
Anonymous
Vegeta (SSGSS) (B - Infinity Breaker)
None
0.5
No Sparking Nor Limit Break
9 66 > j H (land) 5 L L 5 M 2 M 5 S > 214 S > 9 > j M > 9 > j M S 2 H (land) > SD > j L L S 2 H (land) > 236 M
Corner bnb from any starters
4.142
Anonymous
None
None
0
No Sparking Nor Limit Break
5 M 2 M 5 H > dl SD > j 66 > j L M (1) > (land) 66 9 > j L L 2 H > 9 > j L L 236 S
Midscreen rejump jLM version
4.136
Anonymous
None
None
0
No Sparking Nor Limit Break
5 M 2 M 5 H > dl SD > j 66 > j M > (land) 66 9 > j L L 2 H > 9 > j L L S > j 236 L
Universal, works in the corner. Does less damage than doing universal meaty jS extension from 5M 2M 2H but gets you closer to the corner to possibly use assists to extend the combo
4.135
Anonymous
None
None
0
No Sparking Nor Limit Break
9 66 > j H (land) 5 L L 5 M 2 M 5 H > dl SD > 66 > j M > 66 9 > j L L S 2 H (land) > SD > j M > 9 > j M S 2 H (land) > 236 M
Midscreen to corner into SKD
4.114
Anonymous
None
None
0
No Sparking Nor Limit Break
Frieza
2 M 5 M > 2 H > SD > j M L L > 9 > j L L > j 2 S > j 2 H
4.105
Anonymous
None
None
0
No Sparking Nor Limit Break
236 L ~ H > dl 5 ( L ) L L > dl 5 L L > 2 H > SD > j M L L > 9 > j L L L > ( j S ) > 214 M > ( 236 L M > 214 L M )
Corner, j.S on XL size only
4.095
Anonymous
None
None
1
No Sparking Nor Limit Break
j M
Universal and auto-timed corner bnb into skd
4.095
Anonymous
None
None
0
No Sparking Nor Limit Break
IAD j M L > 5 L L > 6M > 5 L 5 M > 2 9 j L L 5 S 2 S 2 H > SD > 66 jM > (land) 5 M > 2 9 j L L > 9 > j L L 214M > DR
Universal, highest damage WITH solo HKD afaik, also cool
4.086
Anonymous
None
None
0
No Sparking Nor Limit Break
j H (land) > L L M M S > 214 S > dl 2 M S H > SD > j L M 2 H > 9 > j L L S > 214 L > S > 236 L
Meterless Corner BNB with SKD
Damage varies depending on starter
The S~flip~S~slash cancels are kinda fast, so don't hold those for too long
4.082
Anonymous
None
None
0
No Sparking Nor Limit Break
2 M 5 M > 9 > j M L > j 2 H > S H > j M L > 9 > j L L S > j 214 M M